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Shakhzaman Kasteyev
Shakhzaman Kasteyev
Environment Artist
Tokyo, Japan

Summary

I am currently working as an Environment Artist, focusing on creating immersive, visually stunning game worlds. My role involves creating detailed landscapes, structures, and settings that enhance gameplay and storytelling. With a background in both environment art and film, I bring a cinematic perspective to my work, striving for realism and emotional impact in every scene. My experience includes everything from modeling and texturing to lighting, ensuring that each environment feels alive and engaging.

Skills

MayaZbrushPhotoshopStorytellingEnvironmentPBRGame Engine3D ModelingHigh poly to Low polyTexturingSculpting

Software proficiency

Maya
Maya
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Photoshop
Photoshop
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
Marvelous Designer
Marvelous Designer
SpeedTree
SpeedTree
Lightroom
Lightroom
Premiere
Premiere
DaVinci Resolve
DaVinci Resolve
V-Ray
V-Ray
Mari
Mari

Productions

    • Video Game
      The Texas Chain Saw Massacre
    • Year
      2023
    • Role
      Environment Artist
    • Company
      Nin-Ja Company

Experience

  • Environment Artist at Nin-Ja Company
    Tokyo
    July 2023 - Present

    Collaborating on diverse projects, specializing in prop and environment creation within a team setting. Emphasized on meeting high-quality standards and strict deadlines.

  • Social Media Coordinator at The Rookies
    May 2022 - February 2026

    Managing social media platforms for The Rookies, facilitating effective communication and engagement strategies. The channels have since seen growth to an audience of over 200k people collectively.

  • Freelance Environment Artist at Leartes Studios
    April 2022 - June 2024

    Developing game-ready environments for the Unreal Marketplace, showcasing proficiency in asset creation from modeling to final render.